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Research Project: GATE: Games for Advanced Training and Entertainment
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2015

van Straalen, B. (2015) A Cognitive Approach to Modeling Bad News Conversations. PhD thesis, Univ. of Twente. CTIT Ph.D.-thesis series No. 15-354 ISBN 978-90-365-3857-2

2014

van Oostendorp, H. and van der Spek, E.D. and Linssen, J.M. (2014) Adapting the Complexity Level of a Serious Game to the Proficiency of Players. EAI Endorsed Transactions on Serious Games, 14 (2). e5:1-e5:8. ISSN 2034-8800

2013

Bergervoet, E.J. and van der Sluis, F. and van Dijk, E.M.A.G. and Nijholt, A. (2013) Bombs, fish, and coral reefs: the role of in-game explanations and explorative game behavior on comprehension. The Visual Computer, 29 (2). pp. 99-110. ISSN 0178-2789 *** ISI Impact 1,060 ***
Dijk, E.O. and Nijholt, A. and van Erp, J.B.F. and van Wolferen, G. and Kuyper, E. (2013) Audio-tactile stimulation: a tool to improve health and well-being? International Journal of Autonomous and Adaptive Communications Systems (IJAACS), 6 (4). pp. 305-323. ISSN 1754-8632
Nijholt, A. (2013) Op naar een BrainBook! In: Het Beste Idee van 2013. Uitgeverij De Wereld, Tilburg, Nederland, pp. 96-97. ISBN 978-9-07905-109-0
Reidsma, D. and van Welbergen, H. (2013) AsapRealizer in practice - a modular and extensible architecture for a BML realizer. Entertainment computing, 4 (3). pp. 157-169. ISSN 1875-9521
van Welbergen, H. and Reidsma, D. and Zwiers, J. (2013) Multimodal plan representation for adaptable BML scheduling. Autonomous Agents and Multi-Agent Systems, 27 (2). pp. 305-327. ISSN 1387-2532 *** ISI Impact 1,417 ***

2012

Nijholt, A. (2012) Towards Multimodal, Multi-Party, and Social Brain-Computer Interfacing. In: Proceedings 4th International ICST Conference on Intelligent Technologies for Interactive Entertainment (INTETAIN 2011), 25-27 May 2011, Genova, Italy. pp. 12-17. Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering (78). Springer Verlag. ISSN 1867-8211 ISBN 978-3-642-30213-8
Reidsma, D. and van Welbergen, H. (2012) Elckerlyc in practice - on the integration of a BML Realizer in real applications. In: Proceedings of the 4th International ICST Conference on Intelligent Technologies for Interactive Entertainment (INTETAIN 2011), Revised Selected Papers, 25-27 May 2011, Genova. Italy. pp. 83-92. Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering 78. Springer Verlag. ISSN 1867-8211 ISBN 978-3-642-30213-8
van Welbergen, H. and Reidsma, D. and Kopp, S. (2012) An incremental multimodal realizer for behavior co-articulation and coordination. In: 12th International Conference on Intelligent Virtual Agents, IVA 2012, 12-14 Sept 2012, Santa Cruz, USA. pp. 175-188. Lecture Notes in Computer Science 7502. Springer Verlag. ISSN 0302-9743 ISBN 978-3-642-33196-1

2011

Alofs, T. and Theune, M. and Swartjes, I.M.T. (2011) A Tabletop Board Game Interface for Multi-User Interaction with a Storytelling System. In: 4th International ICST Conference on Intelligent Technologies for Interactive Entertainment (INTETAIN 2011), 25-27 May 2011, Genova, Italy. pp. 123-128. Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering 78. Springer Verlag. ISSN 1867-8211 ISBN 978-3-642-30213-8
Bergervoet, E. and van der Sluis, F. and van Dijk, E.M.A.G. and Nijholt, A. (2011) Let the Game do the Talking: The influence of explicitness and game behavior on comprehension in an educational computer game. In: International Conference on CyberWorlds: CYBERWORLDS 2011, 04-06 Oct 2011, Banff, Alberta, Canada. pp. 120-127. IEEE Computer Society. ISBN 978-0-7695-4467-0
Nijholt, A. (2011) Intetain 2011: Conference Report. ICaST, ICST's Global Community Magazine, Conference reports. ISSN 2032-8745
Nijholt, A. (2011) No Grice: Computers that Lie, Deceive and Conceal. In: Proceedings 12th International Symposium on Social Communication, 17-21 Jan 2011, Santiago de Cuba, Cuba. pp. 889-895. Centre for Applied Linguistics. ISBN 978-959-7174-19-6
Nijholt, A. and Pasch, M. and van Dijk, E.M.A.G. and Reidsma, D. and Heylen, D.K.J. (2011) Observations on Experience and Flow in Movement-Based Interaction. In: Whole Body Interaction. Human–Computer Interaction Series. Springer-Verlag, London, pp. 101-119. ISSN 1571-5035 ISBN 978-0-85729-432-6
Nijholt, A. and Poppe, R.W. (2011) Facial and Bodily Expressions for Control and Adaptation of Games (ECAG’11). In: Proceedings International Workshop on Facial and Bodily Expressions for Control and Adaptation of Games (ECAG 2011), 25 Mar 2011, Santa Barbara, CA, USA. pp. 765-765. IEEE Computer Society. ISBN 978-1-4244-9140-7
Reidsma, D. and Dehling, E. and van Welbergen, H. and Zwiers, J. and Nijholt, A. (2011) Leading and following with a virtual trainer. In: Proceedings of the 4th International Workshop on Whole Body Interaction in Games and Entertainment, 8 November 2011, Lisbon, portugal. University of Liverpool. ISBN not assigned
Reidsma, D. and de Kok, I.A. and Neiberg, D. and Pammi, S. and van Straalen, B. and Truong, K.P. and van Welbergen, H. (2011) Continuous Interaction with a Virtual Human. Journal on Multimodal User Interfaces, 4 (2). pp. 97-118. ISSN 1783-7677 ISBN 978-90-5776-213-0 *** ISI Impact 1,017 ***
Reidsma, D. and van Welbergen, H. and Zwiers, J. (2011) Multimodal Plan Representation for Adaptable BML Scheduling. In: International Conference on Intelligent Virtual Agents, IVA 2011, 15-17 September 2011, Reykjavik, Iceland. pp. 296-308. Lecture Notes in Computer Science 6895. Springer Verlag. ISSN 0302-9743 ISBN 978-3-642-23973-1
Solano Méndez, G. and Reidsma, D. (2011) A BML Based Embodied Conversational Agent for a Personality Detection Program. In: International Conference on Intelligent Virtual Agents (IVA 2011), 15-17 September 2011, Reykjavik, Iceland. pp. 468-469. Lecture Notes in Computer Science 6895. Springer Verlag. ISBN 978-3-642-23973-1
van Welbergen, H. (2011) Behavior Generation for Interpersonal Coordination with Virtual Humans: on Specifying, Scheduling and Realizing Multimodal Virtual Human Behavior. PhD thesis, University of Twente. CTIT Ph.D.-thesis series No. 11-202 ISBN 978-90-365-3233-4
van Welbergen, H. and Xu, Yuyu and Thiebaux, M. and Feng, Wei-Wen and Fu, Jingqiao and Reidsma, D. and Shapiro, A. (2011) Demonstrating and Testing the BML Compliance of BML Realizers. In: 10th International Conference on Intelligent Virtual Agents, IVA 2011, 15-17 Sept 2011, Reykjavik, Iceland. pp. 269-281. Lecture Notes in Computer Science 6895. Springer Verlag. ISSN 0302-9743 ISBN 978-3-642-23973-1
Zwiers, J. and van Welbergen, H. and Reidsma, D. (2011) Continuous Interaction within the SAIBA Framework. In: International Conference on Intelligent Virtual Agents, IVA 2011, 15-17 September 2011, Reykjavik, Iceland. pp. 324-330. Lecture Notes in Computer Science 6895. Springer Verlag. ISSN 0302-9743 ISBN 978-3-642-23973-1

2010

Nijholt, A. and Dijk, E.O. and Lemmens, P.M.C. and Luitjens, S.B., ed. (2010) Haptic and Audio-visual Stimuli: Enhancing Experiences and Interaction. CTIT Proceedings (WP10-01). Centre for Telematics and Information Technology University of Twente, Enschede. ISSN 0929-0672
Fikkert, F.W. and van der Vet, P.E. and Nijholt, A. (2010) Gestures in an Intelligent User Interface. In: Multimedia Interaction and Intelligent User Interfaces: Principles, Methods and Applications. Advances in Pattern Recognition. Springer Verlag, London, pp. 215-242. ISSN 1617-7916 ISBN 978-1-84996-506-4
van de Laar, B.L.A. and Nijholt, A. and Zwiers, J. (2010) Monitoring User’s Brain Activity for a Virtual Coach. In: 9th International Conference on Entertainment Computing (ICEC 2010), 8-11 September 2010, Seoul, Korea. pp. 511-513. Lecture Notes in Computer Science 6243. Springer Verlag. ISSN 0302-9743 ISBN 978-3-642-15398-3
Mühl, C. and Gürkök, H. and Plass-Oude Bos, D. and Thurlings, M.E. and Scherffig, L. and Duvinage, M. and Elbakyan, A.A. and Kang, S. and Poel, M. and Heylen, D.K.J. (2010) Bacteria Hunt: Evaluating multi-paradigm BCI interaction. Journal on Multimodal User Interfaces, 4 (1). pp. 11-25. ISSN 1783-7677 *** ISI Impact 1,017 ***
Mühl, C. and Gürkök, H. and Plass-Oude Bos, D. and Thurlings, M.E. and Scherffig, L. and Duvinage, M. and Elbakyan, A.A. and Kang, S. and Poel, M. and Heylen, D.K.J. (2010) Bacteria Hunt: A multimodal, multiparadigm BCI game. In: Proceedings of the Fifth International Summer Workshop on Multimodal Interfaces, eNTERFACE'09, 13 Jul - 07 Aug 2009, Genova, Italy. pp. 41-62. DIST-University of Genova. ISBN 978-88-901344-7-0
Nijholt, A. (2010) Computational Deception. (Invited) In: Proceedings of the IASK International Conferences: E-Activity and Leading Technologies & InterTic 2010, 8-10 Nov 2010, Oviedo, Spain. pp. 16-20. International Association for the Scientific Knowledge (IASK). ISBN 978-989-8295-05-7
Nijholt, A. and Reidsma, D. (2010) Preface : Special Issue on Physical Movements and Playful Interaction. International Journal of Arts and Technology (IJART), 3 (4). pp. 321-324. ISSN 1754-8853
Reidsma, D. and Truong, K.P. and van Welbergen, H. and Neiberg, D. and Pammi, S. and de Kok, I.A. and van Straalen, B. (2010) Continuous Interaction with a Virtual Human. In: Proceedings of the 6th International Summer Workshop on Multimodal Interfaces (eNTERFACE'10), 12 jul 2010 - 6 aug 2010, Amsterdam, Netherlands. pp. 24-39. University of Amsterdam. ISBN 978-90-5776-213-0
Reidsma, D. and van Welbergen, H. and Paul, R.C. and van de Laar, B.L.A. and Nijholt, A. (2010) Developing Educational and Entertaining Virtual Humans using Elckerlyc. In: 9th International Conference on Entertainment Computing (ICEC 2010), 8-11 September 2010, Seoul, Korea. pp. 514-517. Lecture Notes in Computer Science 6243. Springer Verlag. ISSN 0302-9743 ISBN 978-3-642-15398-3
Swartjes, I.M.T. (2010) Whose Story Is It Anyway? How Improv Informs Agency and Authorship of Emergent Narrative. PhD thesis, University of Twente. CTIT Ph.D.-thesis series No. 10-168 ISBN 978-90-365-3004-0
van Welbergen, H. and van Basten, B. J. H. and Egges, A. and Ruttkay, Z.M. and Overmars, M. H. (2010) Real Time Animation of Virtual Humans: A Trade-off Between Naturalness and Control. Computer Graphics Forum, 29 (8). pp. 2530-2554. ISSN 0167-7055 *** ISI Impact 1,542 ***
van Welbergen, H. and Reidsma, D. and Ruttkay, Z.M. and Zwiers, J. (2010) Elckerlyc - A BML Realizer for continuous, multimodal interaction with a Virtual Human. Journal on Multimodal User Interfaces, 3 (4). pp. 271-284. ISSN 1783-7677 *** ISI Impact 1,017 ***
van Welbergen, H. and Reidsma, D. and Zwiers, J. (2010) A Demonstration of Continuous Interaction with Elckerlyc. In: Proceedings of the Third Workshop on Multimodal Output Generation, MOG 2010, 6 July 2010, Dublin, Ireland. pp. 51-57. CTIT Workshop Proceedings (WP 10-02). Centre for Telematics and Information Technology University of Twente. ISSN 0929-0672 ISBN not assigned

2009

Mühl, C. and Heylen, D.K.J. and Nijholt, A., ed. (2009) Affective Brain-Computer Interfaces. ACII 2009 Proceedings 2. IEEE Computer Society, Los Alamitos. ISBN 978-1-4244-4799-2
Nijholt, A. and Egges, A. and van Welbergen, H. and Hondorp, G.H.W., ed. (2009) Short Paper and Poster Proceedings of the 22nd Annual Conference on Computer Animation and Social Agents. CTIT Workshop Proceedings (WP09-02). Centre for Telematics and Information Technology University of Twente, Enschede. ISSN 0929-0672
Nijholt, A. and Reidsma, D. and Hondorp, G.H.W., ed. (2009) Intelligent Technologies for Interactive Entertainment. Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering (LNICST) 9. Springer Verlag, Berlin. ISSN 1867-8211 ISBN 978-3-642-02314-9
Boer Rookhuiszen, R. and Theune, M. (2009) Generating Instructions in a 3D Game Environment: Efficiency or Entertainment? In: Intelligent Technologies for Interactive Entertainment, 22-24 June 2009, Amsterdam, The Netherlands. pp. 32-43. Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering 9. Springer Verlag. ISSN 1867-8211 ISBN 978-3-642-02314-9
Boer Rookhuiszen, R. and Theune, M. (2009) Playful vs. serious instruction giving in a 3D game environment. Entertainment Computing, 1 (2). pp. 95-104. ISSN 1875-9521
Eliëns, A.P.W. and Ruttkay, Z.M. (2009) Math Game(s) - an alternative (approach) to teaching math? In: GAME-ON 09, 10th Int. Conference on Intelligent Games and Simulation, 26-28 Nov 2009, Dusseldorf, Germany. pp. 68-72. EUROSIS. ISBN 978-9077381-53-3
Fikkert, F.W. and Hakvoort, M.C. and van der Vet, P.E. and Nijholt, A. (2009) FeelSound: Collaborative Composing of Acoustic Music. In: Proceedings of the 5th International Conference on Advances in Computer Entertainment Technology (ACE '09), 28 Oct - 01 Nov 2009, Athens, Greece. pp. 294-297. ACM International Conference Proceeding Series 422. ACM. ISBN 978-1-60558-863-6
Fikkert, F.W. and Hakvoort, M.C. and van der Vet, P.E. and Nijholt, A. (2009) Experiences with Interactive Multi-touch Tables. In: Proceedings 3rd International Conference on Intelligent Technologies for Interactive Entertainment (INTETAIN 09), 22-24 June 2009, Amsterdam, the Netherlands. pp. 193-200. Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering (LNICST) 9. Springer Verlag. ISSN 1867-8211 ISBN 978-3-642-02314-9
Fikkert, F.W. and Hoeijmakers, N. and van der Vet, P.E. and Nijholt, A. (2009) Navigating a Maze with Balance Board and Wiimote. In: 3rd International Conference on Intelligent Technologies for Interactive Entertainment (INTETAIN 09), 22-24 June 2009, Amsterdam, the Netherlands. pp. 187-192. Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering (LNICST) 9. Springer Verlag. ISSN 1867-8211 ISBN 978-3-642-02314-9
Jansen, S.E.M. and van Welbergen, H. (2009) Methodologies for the User Evaluation of the Motion of Virtual Humans. In: Intelligent Virtual Agents, 9th International Conference, 14-16 Sept 2009, Amsterdam, The Netherlands. pp. 125-131. Lecture Notes in Computer Science 5773. Springer Berlin / Heidelberg. ISBN 978-3-642-04379-6
Mühl, C. and Heylen, D.K.J. and Nijholt, A. (2009) Affective Brain-Computer Interfaces: Preface. In: Proceedings Workshop on Affective Brain-Computer Interfaces. ACII 2009 Proceedings 2. IEEE Computer Society, Los Alamitos, iii. ISBN 978-1-4244-4799-2
Niculescu, A.I. and van der Sluis, F. and Nijholt, A. (2009) Feminity, Masculinity and Androgyny: How Humans Perceive the Gender of Anthropomorphic Agents. In: HCI International. 13th International Conference on Human-Computer Interaction, 19-24 July 2009, San Diego. pp. 628-632. Proceedings and Posters DVD. Springer Verlag. ISBN 978-3-642-02884-7
Nijholt, A. (2009) BCI for Games: A 'State of the Art' Survey. In: 7th International Conference on Entertainment Computing (ICEC), 25-27 September 2008, Pittsburgh. pp. 225-228. Lecture Notes in Computer Science 5309. Springer Verlag. ISBN 978-3-540-89221-2
Nijholt, A. and Egges, A. and van Welbergen, H. (2009) Editorial. Computer Animation and Virtual Worlds, 20 (2/3). i-iv. ISSN 1546-4261 *** ISI Impact 0,548 ***
Nijholt, A. and Plass-Oude Bos, D. and Reuderink, B. (2009) Turning Shortcomings into Challenges: Brain-Computer Interfaces for Games. Entertainment Computing, 1 (2). pp. 85-94. ISSN 1875-9521
Nijholt, A. and Reidsma, D. and Hondorp, G.H.W. (2009) Preface. In: Intelligent Technologies for Interactive Entertainment. Lecture Notes of the Institute for Computer Science, Social Informatics and Telecommunications Engineering 9. Springer Verlag, Berlin, i-xiii. ISSN 1867-8211 ISBN 978-3-642-02314-9
Nijholt, A. and Reidsma, D. and Poppe, R.W. (2009) Games and Entertainment in Ambient Intelligence Environments. In: Human-Centric Interfaces for Ambient Intelligence. Academic Press, Burlington, MA, USA, pp. 393-413. ISBN 978-0-12-374708-2
Pasch, M. and Bianchi-Berthouze, N. and van Dijk, E.M.A.G. and Nijholt, A. (2009) Immersion in Movement-Based Interaction. In: 3rd International Conference on Intelligent Technologies for Interactive Entertainment (INTETAIN 09), 22-24 June 2009, Amsterdam. pp. 169-180. Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering (LNICST) 9. Springer Verlag. ISSN 1867-8211 ISBN 978-3-642-02314-9
Pasch, M. and Bianchi-Berthouze, N. and van Dijk, E.M.A.G. and Nijholt, A. (2009) Movement-based Sports Video Games: Investigating Motivation and Gaming Experience. Entertainment Computing, 1 (2). pp. 49-61. ISSN 1875-9521
Reidsma, D. and Nijholt, A. (2009) Preface for the Special Issue on Intelligent Technologies for Interactive Entertainment. Entertainment Computing, 1 (2). pp. 47-48. ISSN 1875-9521
Reuderink, B. and Nijholt, A. and Poel, M. (2009) Affective Pacman: A Frustrating Game for Brain-Computer Interface Experiments. In: 3rd International Conference on Intelligent Technologies for Interactive Entertainment (INTETAIN 09), 22-24 June 2009, Amsterdam, the Netherlands. pp. 221-227. Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering (LNICST) 9. Springer Verlag. ISSN 1867-8211 ISBN 978-3-642-02314-9
van Straalen, B. and Heylen, D.K.J. and Theune, M. and Nijholt, A. (2009) Enhancing Embodied Conversational Agents with Social and Emotional Capabilities. In: Agents for Games and Simulations, 11 May 2009, Budapest, Hungary. pp. 95-106. Lecture Notes in Computer Science 5920. Springer Verlag. ISSN 0302-9743 ISBN 978-3-642-11197-6
Swartjes, I.M.T. and Theune, M. (2009) Late commitment: virtual story characters that can frame their world. Technical Report TR-CTIT-09-18, Centre for Telematics and Information Technology University of Twente, Enschede. ISSN 1381-3625
Swartjes, I.M.T. and Theune, M. (2009) An Experiment in Improvised Interactive Drama. In: Intelligent Technologies for Interactive Entertainment, INTETAIN 2009, 22-24 Jun 2009, Amsterdam, The Netherlands. pp. 234-239. Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering 9. Springer Verlag. ISSN 1867-8211 ISBN 978-3-642-02314-9
Swartjes, I.M.T. and Theune, M. (2009) Iterative authoring using story generation feedback: debugging or co-creation? In: Proceedings of the Second Joint International Conference on Interactive Digital Storytelling, ICIDS 2009, 9-11 Dec 2009, Guimarães, Portugal. pp. 62-73. Lecture Notes in Computer Science 5915. Springer Verlag. ISBN 978-3-642-10642-2
van Welbergen, H. and Basten, B.J.H. and Egges, A. and Ruttkay, Z.M. and Overmars, M.H. (2009) Real Time Character Animation: A Trade-off Between Naturalness and Control. In: Eurographics - State-of-the-Art-Report, 30 March-3 April 2009, Munich, Germany. pp. 45-72. Eurographics Association. ISSN 1017-4656
van Welbergen, H. and Jansen, S.E.M. (2009) User Evaluation of the Movement of Virtual Humans. (Invited) In: Short Paper and Poster Proceedings of The Twenty-Second Annual Conference on Computer Animation and Social Agents, 17-19 July 2009, Amsterdam. pp. 109-111. CTIT Workshop Proceedings Series (WP09-02). Centre for Telematics and Information Technology University of Twente. ISSN 0929-0672
van Welbergen, H. and Reidsma, D. and Zwiers, J. and Ruttkay, Z.M. and ter Maat, M. (2009) An Animation Framework for Continuous Interaction with Reactive Virtual Humans. In: Short Paper and Poster Proceedings of The Twenty-Second Annual Conference on Computer Animation and Social Agents, 17-19 July 2009, Amsterdam. pp. 69-72. CTIT Workshop Proceedings Series (WP09-02). Centre for Telematics and Information Technology University of Twente. ISSN 0929-0672
van Welbergen, H. and Ruttkay, Z.M. (2009) On the Parametrization of Clapping. In: Gesture-Based Human-Computer Interaction and Simulation 7th International Gesture Workshop, GW 2007, Lisbon, Portugal, May 23-25, 2007, Revised Selected Papers. Lecture Notes in Computer Science 5085. Springer Berlin/Heidelberg, Berlin, pp. 36-47. ISBN 978-3-540-92864-5
van Welbergen, H. and Zwiers, J. and Ruttkay, Z.M. (2009) Real-Time Animation Using a Mix of Physical Simulation and Kinematics. Journal of Graphics, GPU, & Game Tools, 14 (4). pp. 1-21. ISSN 1086-7651

2008

Nijholt, A. and Pantic, M. and Poel, M. and Hondorp, G.H.W., ed. (2008) BNAIC 2008, Proceedings 20th Belgian-Netherlands Conference on Artificial Intelligence. University of Twente, Enschede. ISSN 1568-7805
Nijholt, A. and Poppe, R.W., ed. (2008) Facial and Bodily Expressions for Control and Adaptation of Games (ECAG 2008). CTIT Workshop Proceedings WP08-03. Centre for Telematics and Information Technology University of Twente, Enschede, the Netherlands. ISSN 1568-7805
Fikkert, F.W. and van der Kooij, H. and Ruttkay, Z.M. and van Welbergen, H. (2008) Measuring Behavior using Motion Capture. In: Proceedings of Measuring Behavior 2008, 6th International Conference on Methods and Techniques in Behavioral Research, 26-29 Aug 2008, Maastricht, The Netherlands. pp. 13-13. Noldus. ISBN 978-90-74821-81-0
Jansen, A.E. and van Dijk, E.M.A.G. and Retra, J. (2008) A music educational environment for preschoolers. In: Proceedings of the second international conference on Fun and Games, FnG 2008, 20-21 Oct 2008, Eindhoven, The Netherlands. pp. 194-202. Lecture Notes in Computer Science 5294. Springer Verlag. ISSN 0302-9743 ISBN 978-3-540-88321-0
Knoppel, F. and Tigelaar, A.S. and Plass-Oude Bos, D. and Alofs, T. and Ruttkay, Z.M. (2008) Trackside DEIRA: A Dynamic Engaging Intelligent Reporter Agent (Demo paper). In: Proceedings of the Seventh International Conference on Autonomous Agents and Multi-Agent Systems (AAMAS08), 12-16 May 2008, Estoril, Portugal. pp. 1681-1682. The International Foundation for Autonomous Agents and Multiagent Systems (IFAAMAS). ISBN 978-0981738116
Knoppel, F. and Tigelaar, A.S. and Plass-Oude Bos, D. and Alofs, T. and Ruttkay, Z.M. (2008) Trackside DEIRA: A Dynamic Engaging Intelligent Reporter Agent (Full paper). In: Proceedings of the Seventh International Conference on Autonomous Agents and Multi-Agent Systems (AAMAS08), 12-16 May 2008, Estoril, Portugal. pp. 112-119. The International Foundation for Autonomous Agents and Multiagent Systems (IFAAMAS). ISBN 978-0981738116
Leoné, M.B.M. and van Dijk, E.M.A.G. and van Beijnum, B.J.F. (2008) Design and trial evaluation of the user interface for MusicReader. In: Proceedings of the Twelfth International MindTrek Conference: Entertainment and Media in the Ubiquitous Era, 7-9 Oct, Tampere, Finland. pp. 95-99. ACM. ISBN 978-1-60558-197-2
Louchart, S. and Swartjes, I.M.T. and Kriegel, M. and Aylett, R.S. (2008) Purposeful authoring for emergent narrative. In: Proceedings of the First Joint International Conference on Interactive Digital Storytelling, 26-29 Nov 2008, Erfurt, Germany. pp. 273-284. Springer Verlag. ISBN 978-3-540-89424-7
ter Maat, M. and Ebbers, R.M. and Reidsma, D. and Nijholt, A. (2008) Beyond the Beat: Modelling Intentions in a Virtual Conductor. In: INTETAIN '08: Proceedings of the 2nd international conference on INtelligent TEchnologies for interactive enterTAINment, 8-10 Jan 2008, Cancun, Mexico. 12. ACM Digital Library. ICST (Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering). ISBN 978-963-9799-13-4
Nijholt, A. (2008) Don’t Give Yourself Away: Cooperation Revisited. In: Logic and the Simulation of Interaction and Reasoning Symposium at the AISB 2008 Convention "Communication, Interaction and Social Intelligence", 3-4 April 2008, Aberdeen, UK. pp. 41-46. The Society for the Study of Artificial Intelligence and Simulation of Behaviour. ISBN 1 902956 68 0
Nijholt, A. and van Dijk, E.M.A.G. and Heylen, D.K.J. (2008) Multi-modal Behavioral Cues from Bodily Interaction in Ambient Entertainment Applications. In: 6th International Conference on Methods and Techniques in Behavioral Research, Measuring Behavior 2008, 26-29 Aug 2008, Maastricht, Netherlands. pp. 96-97. Noldus. ISBN 978-90-74821-81-0
Nijholt, A. and van Dijk, E.M.A.G. and Reidsma, D. (2008) Design of Experience and Flow in Movement-based Interaction. In: Proceedings of the 1st Motion in Games Workshop, 14-17 June 2008, Utrecht. pp. 166-175. Lecture Notes in Computer Science 5277. Springer Verlag. ISSN 0302-9743 ISBN 978-3-540-89219-9
Nijholt, A. and Meijerink, F. and Maanen, P.-P. (2008) A virtual diary companion. In: Fourth International Workshop on Human-Computer Conversation, 6-7 October 2008, Bellagio, Italy. pp. 1-5. University of Sheffield. ISSN not assigned ISBN not assigned
Nijholt, A. and Pantic, M. (2008) Preface. In: BNAIC 2008: Proceedings of BNAIC 2008, the twentieth Belgian-Dutch Conference. University of Twente, Enschede, iii-iii. ISSN 1568-7805
Nijholt, A. and Poppe, R.W. (2008) Preface: Facial and Bodily Expressions for Control and Adaptation of Games. In: FG 2008 Workshop on Bodily Expressions for Control and Adaptation of Games, 16 September, Amsterdam, the Netherlands. pp. 1-2. CTIT Workshop Proceedings Series WP08-03. Centre for Telematics and Information Technology University of Twente. ISSN 1568-7805
Nijholt, A. and Reidsma, D. and Ebbers, R.M. and ter Maat, M. (2008) The Virtual Conductor: Learning and Teaching about Music, Performing, and Conducting. In: Proceedings Learning technologies in the Information society. The 8th IEEE International Conference on Advanced Learning Technologies, 1-5 July 2008, Santander, Spain. pp. 897-899. IEEE Computer Society. ISBN 978-0-7695-3167-0
Pasch, M. and Berthouze, N. and van Dijk, E.M.A.G. and Nijholt, A. (2008) Motivations, Strategies, and Movement Patterns of Video Gamers Playing Nintendo Wii Boxing. In: Facial and Bodily Expressions for Control and Adaptation of Games (ECAG 2008), 16 September 2008, Amsterdam, the Netherlands. pp. 27-33. CTIT Workshop Proceedings WP08-03. Centre for Telematics and Information Technology University of Twente. ISSN 1568-7805
Reidsma, D. and op den Akker, H.J.A. (2008) Subjective Machine Classifiers. In: BNAIC 2008, Proceedings 20th Belgian-Netherlands Conference on Artificial Intelligence, Boekelo, Netherlands, 30-31 Oct 2008, Boekelo, Netherlands. pp. 359-360. University of Twente. ISSN 1568-7805
Reidsma, D. and Nijholt, A. and Bos, P. (2008) Temporal interaction between an artificial orchestra conductor and human musicians. Computers in Entertainment, 6 (4). pp. 1-22. ISSN 1544-3574
Reidsma, D. and Nijholt, A. and Bos, P. (2008) Temporal Interaction between an Artificial Orchestra Conductor and Human Musicians. In: BNAIC 2008, Proceedings 20th Belgian-Netherlands Conference on Artificial Intelligence, 30-31 October 2008, Boekelo, Netherlands. pp. 405-406. University of Twente. ISSN 1568-7805
Ruttkay, Z.M. and op den Akker, H.J.A. (2008) Affordances and Cognitive Walkthrough for Analyzing Human-Virtual Human Interaction. In: Verbal and Nonverbal Features of Human-Human and Human-Machine Interaction. Lecture Notes in Computer Science 5042. Springer Verlag, London, pp. 94-110. ISBN 9783540708711
Ruttkay, Z.M. and van Welbergen, H. (2008) Elbows higher! Performing, observing and correcting exercises by a Virtual Trainer. In: Proceedings of the Eight International Conference on Intelligent Virtual Agents, 1-3 September 2008, Tokyo. pp. 409-416. Lecture Notes in Artificial Intelligence 5208. Springer Verlag. ISSN 0302-9743 ISBN 978-3-540-85482-1
Swartjes, I.M.T. and Kruizinga, E.E. and Theune, M. (2008) Let's pretend I had a sword: late commitment in emergent narrative. In: Proceedings of the First Joint International Conference on Interactive Digital Storytelling, 26-29 Nov 2008, Erfurt, Germany. pp. 264-267. Springer Verlag. ISBN 978-3-540-89424-7
Swartjes, I.M.T. and Kruizinga, E.E. and Theune, M. and Heylen, D.K.J. (2008) Emergent Narrative and Late Commitment. In: Proceedings of the Eight International Conference on Intelligent Virtual Agents, 1-3 Sep 2008, Tokyo, Japan. pp. 543-544. Lecture Notes in Artificial Intelligence 5208/2008. Springer Verlag. ISSN 0302-9743
Swartjes, I.M.T. and Theune, M. (2008) The Virtual Storyteller: story generation by simulation. In: Proceedings of the Twentieth Belgian-Netherlands Conference on Artificial Intelligence, BNAIC 2008, 30-31 Oct 2008, Enschede. pp. 257-265. University of Twente. ISSN 1568-7805
Wassink, D. and Reidsma, D. and van Dijk, E.M.A.G. and Jansen, L. and Nijholt, A. (2008) Bouncing Towards the Future with Kangaroo Panze: Human Media Interaction in Music Education. Memorandum 3, Winter 2007-2008, European Music Council, Bonn, Germany.
van Welbergen, H. (2008) Using motion capture data to generate and evaluate motion models for real-time computer animation. In: Proceedings of Measuring Behavior 2008, 6th International Conference on Methods and Techniques in Behavioral Research, 26-29 August 2008, Maastricht, the Netherlands. pp. 26-27. Noldus Information Technology bv. ISBN 978-90-74821-81-0
van Welbergen, H. and Ruttkay, Z.M. and Varga, B. (2008) Informed Use of Motion Synthesis Methods. In: Motion in Games. Lecture Notes in Computer Science 5277. Springer Verlag, Berlin, pp. 132-143. ISBN 978-3-540-89219-9

2007

Nijholt, A. (2007) Playing and Cheating in Ambient Entertainment. In: Proceedings 6th International Conference on Entertainment Computing (ICEC 2007), 15-17 September 2007, Shanghai, China. pp. 415-420. Lecture Notes in Computer Science 4740. Springer Verlag. ISBN 978-3-540-74872-4
Penning, M. and Theune, M. (2007) Cueing the Virtual Storyteller: Analysis of cue phrase usage in fairy tales. In: ENLG-07 11th European Workshop on Natural Language Generation, 17-20 June 2007, Germany. pp. 159-162. DFKI Document Series (D-07-01). DFKI (Deutsches Forschungszenter für Künstliche Intelligenz GmbH). ISSN 0946-0098
Ruttkay, Z.M. (2007) Presenting in Style by Virtual Humans. In: Verbal and Nonverbal Communication Behaviours. Lecture Notes in Artificial Intelligence 4775. Springer Verlag, Berlin, pp. 23-36. ISBN 978-3-540-76441-0
Ruttkay, Z.M. and Orbons, E. (2007) Take a Stroll in Another World. In: Eurographics 2007 Short papers, 3-7 September, Prague, The Czech Republic. pp. 109-112. The Eurographics Association. ISSN 1017-4656
Theune, M. and Slabbers, N. and Hielkema, F. (2007) The Narrator: NLG for digital storytelling. In: ENLG-07 11th European Workshop on Natural Language Generation, 17-20 June 2007, Germany. pp. 109-112. DFKI Document Series (D-07-01). DFKI (Deutsches Forschungszentrum für Künstliche Intelligenz GmbH). ISSN 0946-0098
Theune, M. and Slabbers, N. and Hielkema, F. (2007) The automatic generation of narratives. In: Proceedings of the 17th Meeting of Computational Linguistics in the Netherlands (CLIN17), 12 Jan. 2007, Leuven, Belgium. pp. 131-146. LOT Occasional Series (7). LOT. ISBN 978-90-78328-41-4
Vilhjálmsson, H.H. and Cantelmo, N. and Cassell, J. and Chafai, N. E. and Kipp, M. and Kopp, S. and Mancini, M. and Marsella, S.C. and Marshall, A.N. and Pelachaud, C. and Ruttkay, Z.M. and Thórisson, K. and van Welbergen, H. and van der Werf, R.J. (2007) The Behavior Markup Language: Recent Developments and Challenges. In: Proceedings of the 7th International Conference on Intelligent Virtual Agents, September, 2007, Paris, France. pp. 99-111. Lecture Notes in Computer Science 4722. Springer. ISSN 0302-9743 ISBN 978-3-540-74996-7
van Welbergen, H. and Ruttkay, Z.M. (2007) On the parametrization of clapping. In: Proceedings of the 7th International Workshop on Gesture in Human-Computer Interaction and Simulation, 23-25 May 2007, Lisboa, Portugal. pp. 20-21. ADETTI. ISBN 978-972-8862-05-3

2006

Ruttkay, Z.M. and van Welbergen, H. (2006) On the timing of gestures of a Virtual Physiotherapist. In: 3rd Central European Multimedia and Virtual Reality Conference, 6-8 Nov 2006, Eger, Hungary. pp. 219-224. Pannonian University Press. ISBN 963 9495 89 1
Swartjes, I.M.T. and Theune, M. (2006) A Fabula Model for Emergent Narrative. In: Technologies for Interactive Digital Storytelling and Entertainment, Third International Conference, TIDSE 2006, 4-6 Dec 2006, Darmstadt, Germany. pp. 49-60. Lecture Notes in Computer Science 4326. Springer Verlag. ISBN 978-3-540-49934-3
Theune, M. and Hielkema, F. and Hendriks, P. (2006) Performing aggregation and ellipsis using discourse structures. Research on Language & Computation, 4 (4). pp. 353-375. ISSN 1570-7075