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Number of items: 3.


van Delden, R.W. and Janssen, J. and ter Stal, S. and Deenik, W. and Meijer, W. and Reidsma, D. and Heylen, D.K.J. (2016) Personalization of Gait Rehabilitation Games on a Pressure Sensitive Interactive LED Floor. In: Proceedings of the International Workshop on Personalization in Persuasive Technology co-located with the 11th International Conference on Persuasive Technology (PT 2016), 5 Apr 2016, Salzburg, Autria. pp. 60-73. CEUR workshop proceedings 1582. McGill University. ISSN 1613-0073


Janssen, J.H. and van den Broek, E.L. (2009) Guidelines for Mobile Emotion Measurement. In: Proceedings of the ACM MobileHCI workshop - Measuring Mobile Emotions: Measuring the Impossible?, 15-18 Sept.2009, Bonn, Germany. pp. 17-20. Center for Usability Research & Engineering (CURE). ISBN not assigned


Nijholt, A. and Tan, D.S. (2007) Playing with your Brain: Brain-Computer Interfaces and Games. In: Proceedings ACE (International Conference on Advances in Computer Entertainment Technology) 2007, 13-15 June 2007, Salzburg, Austria. pp. 305-306. ACM. ISBN 978-1-59593-640-0

This list was generated on Mon May 29 06:31:38 CEST 2017.