EEMCS EPrints Service
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Number of items: 13. 2010
Nijholt, A. and Reidsma, D.
(2010)
Preface : Special Issue on Physical Movements and Playful Interaction.
International Journal of Arts and Technology (IJART), 3 (4).
pp. 321-324.
ISSN 1754-8853
Fikkert, F.W. and Hoeijmakers, N. and van der Vet, P.E. and Nijholt, A.
(2010)
Fun and Efficiency of the Wii Balance Interface.
International Journal of Arts and Technology (IJART), 3 (4).
pp. 357-373.
ISSN 1754-8853
2009
Nijholt, A. and Reuderink, B. and Plass-Oude Bos, D.
(2009)
Turning Shortcomings into Challenges: Brain-Computer Interfaces for Games.
In: Proceedings 3rd International Conference on Intelligent Technologies for Interactive Entertainment (INTETAIN 09), 20-22 June 2009, Amsterdam, the Netherlands.
pp. 153-168.
Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering (LNICST) 9.
Springer Verlag.
ISSN 1867-8211
ISBN 978-3-642-02314-9
Pasch, M. and Bianchi-Berthouze, N. and van Dijk, E.M.A.G. and Nijholt, A.
(2009)
Immersion in Movement-Based Interaction.
In: 3rd International Conference on Intelligent Technologies for Interactive Entertainment (INTETAIN 09), 22-24 June 2009, Amsterdam.
pp. 169-180.
Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering (LNICST) 9.
Springer Verlag.
ISSN 1867-8211
ISBN 978-3-642-02314-9
Fikkert, F.W. and Hoeijmakers, N. and van der Vet, P.E. and Nijholt, A.
(2009)
Navigating a Maze with Balance Board and Wiimote.
In: 3rd International Conference on Intelligent Technologies for Interactive Entertainment (INTETAIN 09), 22-24 June 2009, Amsterdam, the Netherlands.
pp. 187-192.
Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering (LNICST) 9.
Springer Verlag.
ISSN 1867-8211
ISBN 978-3-642-02314-9
Reuderink, B. and Nijholt, A. and Poel, M.
(2009)
Affective Pacman: A Frustrating Game for Brain-Computer Interface Experiments.
In: 3rd International Conference on Intelligent Technologies for Interactive Entertainment (INTETAIN 09), 22-24 June 2009, Amsterdam, the Netherlands.
pp. 221-227.
Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering (LNICST) 9.
Springer Verlag.
ISSN 1867-8211
ISBN 978-3-642-02314-9
Fikkert, F.W. and Hakvoort, M.C. and van der Vet, P.E. and Nijholt, A.
(2009)
Experiences with Interactive Multi-touch Tables.
In: Proceedings 3rd International Conference on Intelligent Technologies for Interactive Entertainment (INTETAIN 09), 22-24 June 2009, Amsterdam, the Netherlands.
pp. 193-200.
Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering (LNICST) 9.
Springer Verlag.
ISSN 1867-8211
ISBN 978-3-642-02314-9
Nijholt, A. and Reidsma, D. and Hondorp, G.H.W., ed.
(2009)
Intelligent Technologies for Interactive Entertainment.
Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering (LNICST) 9.
Springer Verlag, Berlin.
ISSN 1867-8211
ISBN 978-3-642-02314-9
Nijholt, A. and Reidsma, D. and Hondorp, G.H.W.
(2009)
Preface.
In:
Intelligent Technologies for Interactive Entertainment.
Lecture Notes of the Institute for Computer Science, Social Informatics and Telecommunications Engineering 9.
Springer Verlag, Berlin, i-xiii.
ISSN 1867-8211
ISBN 978-3-642-02314-9
Bialoskorski, L.S.S. and Westerink, J.H.D.M. and van den Broek, E.L.
(2009)
Come, see and experience affective interactive art.
In: INTETAIN 2009 Program and Demonstration Papers of the third International Conference on Intelligent Technologies for Interactive Entertainment, 22-24 June 2009, Amsterdam, The Netherlands.
pp. 1-3.
Twente University Press.
ISBN not assigned
Bialoskorski, L.S.S. and Westerink, J.H.D.M. and van den Broek, E.L.
(2009)
Mood Swings: An Affective Interactive Art System.
In: Intelligent Technologies for Interactive Entertainment, 22-24 June 2009, Amsterdam, The Netherlands.
pp. 181-186.
Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering 9.
Springer Verlag.
ISBN 978-3-642-02314-9
Pasch, M. and Bianchi-Berthouze, N. and van Dijk, E.M.A.G. and Nijholt, A.
(2009)
Movement-based Sports Video Games: Investigating Motivation and Gaming Experience.
Entertainment Computing, 1 (2).
pp. 49-61.
ISSN 1875-9521
Reidsma, D. and Nijholt, A.
(2009)
Preface for the Special Issue on Intelligent Technologies for Interactive Entertainment.
Entertainment Computing, 1 (2).
pp. 47-48.
ISSN 1875-9521
This list was generated on Thu May 24 07:54:05 CEST 2012. |
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