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EEMCS EPrints Service


Editor: Reidsma, D.
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Number of items: 13.

2010

Nijholt, A. and Reidsma, D. (2010) Preface : Special Issue on Physical Movements and Playful Interaction. International Journal of Arts and Technology (IJART), 3 (4). pp. 321-324. ISSN 1754-8853
Fikkert, F.W. and Hoeijmakers, N. and van der Vet, P.E. and Nijholt, A. (2010) Fun and Efficiency of the Wii Balance Interface. International Journal of Arts and Technology (IJART), 3 (4). pp. 357-373. ISSN 1754-8853

2009

Nijholt, A. and Reuderink, B. and Plass-Oude Bos, D. (2009) Turning Shortcomings into Challenges: Brain-Computer Interfaces for Games. In: Proceedings 3rd International Conference on Intelligent Technologies for Interactive Entertainment (INTETAIN 09), 20-22 June 2009, Amsterdam, the Netherlands. pp. 153-168. Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering (LNICST) 9. Springer Verlag. ISSN 1867-8211 ISBN 978-3-642-02314-9
Pasch, M. and Bianchi-Berthouze, N. and van Dijk, E.M.A.G. and Nijholt, A. (2009) Immersion in Movement-Based Interaction. In: 3rd International Conference on Intelligent Technologies for Interactive Entertainment (INTETAIN 09), 22-24 June 2009, Amsterdam. pp. 169-180. Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering (LNICST) 9. Springer Verlag. ISSN 1867-8211 ISBN 978-3-642-02314-9
Fikkert, F.W. and Hoeijmakers, N. and van der Vet, P.E. and Nijholt, A. (2009) Navigating a Maze with Balance Board and Wiimote. In: 3rd International Conference on Intelligent Technologies for Interactive Entertainment (INTETAIN 09), 22-24 June 2009, Amsterdam, the Netherlands. pp. 187-192. Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering (LNICST) 9. Springer Verlag. ISSN 1867-8211 ISBN 978-3-642-02314-9
Reuderink, B. and Nijholt, A. and Poel, M. (2009) Affective Pacman: A Frustrating Game for Brain-Computer Interface Experiments. In: 3rd International Conference on Intelligent Technologies for Interactive Entertainment (INTETAIN 09), 22-24 June 2009, Amsterdam, the Netherlands. pp. 221-227. Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering (LNICST) 9. Springer Verlag. ISSN 1867-8211 ISBN 978-3-642-02314-9
Fikkert, F.W. and Hakvoort, M.C. and van der Vet, P.E. and Nijholt, A. (2009) Experiences with Interactive Multi-touch Tables. In: Proceedings 3rd International Conference on Intelligent Technologies for Interactive Entertainment (INTETAIN 09), 22-24 June 2009, Amsterdam, the Netherlands. pp. 193-200. Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering (LNICST) 9. Springer Verlag. ISSN 1867-8211 ISBN 978-3-642-02314-9
Nijholt, A. and Reidsma, D. and Hondorp, G.H.W., ed. (2009) Intelligent Technologies for Interactive Entertainment. Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering (LNICST) 9. Springer Verlag, Berlin. ISSN 1867-8211 ISBN 978-3-642-02314-9
Nijholt, A. and Reidsma, D. and Hondorp, G.H.W. (2009) Preface. In: Intelligent Technologies for Interactive Entertainment. Lecture Notes of the Institute for Computer Science, Social Informatics and Telecommunications Engineering 9. Springer Verlag, Berlin, i-xiii. ISSN 1867-8211 ISBN 978-3-642-02314-9
Bialoskorski, L.S.S. and Westerink, J.H.D.M. and van den Broek, E.L. (2009) Come, see and experience affective interactive art. In: INTETAIN 2009 Program and Demonstration Papers of the third International Conference on Intelligent Technologies for Interactive Entertainment, 22-24 June 2009, Amsterdam, The Netherlands. pp. 1-3. Twente University Press. ISBN not assigned
Bialoskorski, L.S.S. and Westerink, J.H.D.M. and van den Broek, E.L. (2009) Mood Swings: An Affective Interactive Art System. In: Intelligent Technologies for Interactive Entertainment, 22-24 June 2009, Amsterdam, The Netherlands. pp. 181-186. Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering 9. Springer Verlag. ISBN 978-3-642-02314-9
Pasch, M. and Bianchi-Berthouze, N. and van Dijk, E.M.A.G. and Nijholt, A. (2009) Movement-based Sports Video Games: Investigating Motivation and Gaming Experience. Entertainment Computing, 1 (2). pp. 49-61. ISSN 1875-9521
Reidsma, D. and Nijholt, A. (2009) Preface for the Special Issue on Intelligent Technologies for Interactive Entertainment. Entertainment Computing, 1 (2). pp. 47-48. ISSN 1875-9521

This list was generated on Thu May 24 07:54:05 CEST 2012.