EEMCS EPrints Service
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2006
Faigle, U. and Kern, W. and Kuipers, J.
(2006)
Computing an element in the lexicographic kernel of a game.
Mathematical methods of operations research, 63 (3).
pp. 427-433.
ISSN 1432-2994
*** ISI Impact 0,848 ***
Fikkert, F.W. and Heylen, D.K.J. and van Dijk, E.M.A.G. and Nijholt, A. and Kuipers, J. and Brugman, A.
(2006)
Estimating the Gaze Point of a Student in a Driving Simulator.
In: International Conference on Advanced Learning Technologies (ICALT) - Technologies for Life-Long Learning, 5-7 July 2006, Kerkrade, The Netherlands.
pp. 497-501.
IEEE Computer Society.
ISBN 0-7695-2632-2
Moelja, A.A. and Meinsma, G. and Kuipers, J.
(2006)
On H2 control of systems with multiple I/O delays
IEEE Transactions on Automatic Control, 51 (8).
pp. 1347-1354.
ISSN 0018-9286
*** ISI Impact 1,950 ***
Wassink, I. and van Dijk, E.M.A.G. and Zwiers, J. and Nijholt, A. and Kuipers, J. and Brugman, A.
(2006)
In The Truman Show: Generating Dynamic Scenarios in a Driving Simulator.
IEEE Intelligent Systems, 21 (6).
pp. 28-32.
ISSN 1541-1672
*** ISI Impact 2,570 ***
2003
Weevers, I. and Kuipers, J. and Brugman, A. and Zwiers, J. and van Dijk, E.M.A.G. and Nijholt, A.
(2003)
The Virtual Driving Instructor: A Multi-agent Based System for Driving Instruction.
Technical Report TR-CTIT-03-17,
Centre for Telematics and Information Technology University of Twente, Enschede.
ISSN 1381-3625
Weevers, I. and Kuipers, J. and Brugman, A. and Zwiers, J. and van Dijk, E.M.A.G. and Nijholt, A.
(2003)
The virtual driving instructor: Creating awareness in a multi-agent system.
In: Advances in Artificial Intelligence. 16th Conference of the Canadian Society for Computational Studies of Intelligence, 11-13 June 2003, Halifax, canada.
pp. 596-602.
Lecture Notes in Artificial Intelligence 2671.
Springer Verlag.
ISSN 0302-9743
ISBN 3-540-40300-0
Weevers, I. and Nijholt, A. and Kuipers, J. and van Dijk, E.M.A.G. and Brugman, A. and Zwiers, J.
(2003)
A student-adaptive system for driving simulation.
In: 8th Australian and New Zealand Intelligent Information Systems Conference (ANZIIS2003), 10-12 December 2003, Sidney, Australia.
pp. 253-257.
Macquarie University.
ISBN 1-74107-039-2
2002
Faigle, U. and Kern, W. and Kuipers, J.
(2002)
Computing an element in the lexicographic kernel of a game. Memorandum 1663, Department of Applied Mathematics, University of Twente, Enschede. ISSN 0169-2690 1998
Faigle, U. and Kern, W. and Kuipers, J.
(1998)
An efficient algorithm for nucleolus and prekernel computation in some classes of TU-games. Memorandum 1464, Department of Applied Mathematics, University of Twente, Enschede. ISSN 0169-2690 |
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