Home > Publications
Home University of Twente
Prospective Students
Intranet (internal)

EEMCS EPrints Service

21743 A Discussion of Interactive Storytelling Techniques for Use in a Serious Game
Home Policy Brochure Browse Search User Area Contact Help

Linssen, J.M. (2012) A Discussion of Interactive Storytelling Techniques for Use in a Serious Game. Technical Report TR-CTIT-12-09, Centre for Telematics and Information Technology, University of Twente, Enschede. ISSN 1381-3625

Full text available as:


454 Kb
Open Access

Exported to Metis


This report addresses a collection of interactive storytelling systems to provide an overview of state-of-the-art methods of narrative management and of enabling social interaction between users and virtual agents. This is done to inform the construction of a social cues and training demonstrator (a serious game) that enables its users to improve their social behaviour. In this report, a distinction is made between strong story and strong autonomy approaches to narrative management. The former rely on central management of the narrative through drama managers, not giving their agents much freedom. Inversely, the latter focus on the autonomy of agents, without explicit top-down control over the narrative. The autonomy of such agents allows an unscripted narrative to emerge from the user's interaction with the system. The trade-off between a strict storyline and freedom of action in these approaches is called the narrative paradox.
It is concluded that a strong autonomy approach can feature social behaviour of agents more easily than a strong story one, because it is inherent with this approach that its agents have more complex models. For the demonstrator, some control over the narrative is required to let its users reach given goals in the created scenarios. Therefore, our future work will focus on creating a hybrid approach that enables agents to direct the story autonomously.

Item Type:Internal Report (Technical Report)
Research Group:EWI-HMI: Human Media Interaction
Research Program:CTIT-NICE: Natural Interaction in Computer-mediated Environments
Research Project:COMMIT/P02: Interaction for Universal Access
Uncontrolled Keywords:interactive storytelling, serious games
ID Code:21743
Deposited On:13 April 2012
More Information:statisticsmetis

Export this item as:

To correct this item please ask your editor

Repository Staff Only: edit this item